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Alt 23-03-06, 09:46   #3
starmaster
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|| Part 5, 1v1 tactics. ||

Ill keep it simple:

-Archers, use your skill-s-r combo, try to avoid their full arrow shower if you can. They cannot minor heal so all you have to do is beat their pot rate, it should not be too hard. If you are styxed, hit soulpot FAST whilst walking backwards. They will try to shower you right after a styx, this is when you are vulnerable.

-Assassins, use your skill-w-r combo, and concentrate on keeping your HP and mana both high, you are going to be in for a long fight against a closely geared assassin. Most sins can combo to a good standard, so you must use your healing skills to put him under pressure. If your HP does not budge after his full combo, he will panic and try to combo faster, diverting his attention from his healing. It is amazing now, when i fight some sins that i used to think were strong, their combo is very fast, but they cannot heal under pressure at all, which makes them easy prey. They know who they are. If you are not making progress, be patient and keep concentrating on your healing. Your opponent on the other hand, will be neglecting his healing more and more as the fight progresses. Eventually he will make a mistake, and he will be forced to run away. Stay close to him and dont let up the pressure. If he is far stronger than you in level and items, keep him illusioned.

-Warriors, probably your biggest challenge is against high level warriors. If he is using a dagger helmet + 20 dagger uniques + lvl65, and if he is sliding you, you are wasting your pots. He is never going to hit you fast enough to kill you, and you will never kill him (unless he is retarded). If you tank him for long enough, he will realise he must tank you to have a chance. Use exactly the same principles as against an assassin. Remember that it is harder for him to regain HP once he is low, so it might take a while to drop his HP, but it WILL go down eventually. It is very easy to outdamage a 720potrate, i can even outdamage it against a warrior using a shield usually. If you are screamed or legcut, do these three things very quickly:

Magic shield > cure curse > light feet.

This stops him from legcutting/screaming you right after you cure. Remember that if your light feet runs out, and his legcut or scream fails, you will not be able to light feet for the duration of his skill. This is why it is extra-important to keep up lightfeet against a warrior.

-Battlepriest, A BP is not able to outpot your damage. As a result they have to periodically stop and 1920 heal themselves. You have to practice your skill-r-r combo so that you can cancel their heals every now and then. It just takes one cancelled heal to seriously beep! up a battlepriest. He will always be sliding you, so use your running combo and try to keep up the pressure on him. The more pressure you put on him, the more he has to stop and heal, and the less time he has to debuff you. If the BP does not have 1920 heal, and if you have adequate defense armours, he is as good as dead, you cannot lose.

One reason i like to get my base HP as high as possible is for fighting battlepriests. Half the time you will be parasited, and how much time you have to cure is dependent on your base HP. I have 2426HP base, and just over 2000 parasited, so when im using club/sword defense it takes the battlepriest maybe 4-5 judgements to kill me fully debuffed. This is more than enough time to cast a cure. If you are [...]y like me, wait as late as possible to cure yourself, since when you cure parasite, it adds 1500HP +20% to whatever HP you are. So when i am almost dead, i cure and HP pot at the same time, and voila... ~2500HP regained!

-Mages, Most mages will slide you with a blade attack since you will be cancelling almost every spell they cast. It is not hard to outpot any blade attack by any method. The chances of dying are low, your only danger is being iced or stunned. Use your magic shield whilst you are stealthed, and try to get his HP low FAST, since when he is almost dead, he will just be trying to run away and pot, and he will not be trying to ice/stun you.

Now the only trouble i ever have with mages is when they use the new skill Manes of Fire. This is a failsafe skill like ignition, but the damage is nuts. It can be tanked though, i can tank a lvl70 paper mage with +8 lycaon staff using this skill. It is like tanking a high level warrior, so if you can do that, this should be no problem, the mage should die quite fast if he is tanking you.


And a lot of people ask me what Bloody Beast is like. Well, its really beep! good. It is between 450-650 damage on ANYONE irrespective of my attack or their defense. I can use 1 dagger and hit a lvl 70 warrior with 100dagger def for 450!. It has a 5second cooldown (less than half of spike). So against newbs, it is like pierce, but who cares about a newb who u kill in 2 hits anyway. Against strong assassins, warriors and INT priests, it is like spike, and sometimes harder. So overall against a strong opponent it is like having 3 spikes. As you can imagine, comboing with 8 skills (3 spikes) is extremely deadly and difficult for anyone to outheal. On mobs it does 1200-2000 damage, again, irrespective of the mob. So on dark mares it is like thrust, on some bosses it is like spike, and against WARDERS and KEEPERS it is THREE TIMES as powerful as spike. Yes i laughed my beep! off when i saw the damage. Now you know why lvl70 sins ALWAYS get the warders

That is pretty much it! Remember there is no substitute in this game for level, items or skill. You need all 3 to be a good pker. So keep levelling, keep hunting for items with your clan, and keep practicing your combo and your healing.

-0000000 lvl 70 Human Assassin Ares U.S KO